We are proud to announced we reached alpha 0.9 stage, this mean a lot of things. Enemy AI is ready and they are not longer static, they can move and scape from you or ambush, patrol or defend a position. We polished a lot of small (and big) bugs. Vehicles has real physics and aiming targets system was improved. We decide to add a new truck, now players have trucks where they can reload weapons or refill fuel, with the new truck they can now repair the copter (not full repair, but a “help”) ^_-
When we planned this game we did as a “Survival” game, but later we decide to move this concept to a story (campaing) mode. Actualy we are desinging a lot of mission for every map and the survival model will be delayed for a future update, we want to focus on really fun experience.
This week we will release a new gameplay video with all the new features and we hope you like it. Please help us to be more known, we need more visits and votes to be greenlighted on Steam, please share with your friends this page. A simple vote it is free for you but means a lot for us.
We promised and here is first Patrick’s Rainbows gameplay video. Patrick’s Rainbows is a game based on irish myths about elf, gold coins, rainbows and a pot. This game will be released for iOS & Android devices, also for Nintendo Wii U. We are on alpha stage, this gameplay shows a sneak preview about the game in a test level, final game will have dozens of levels.
We reach the alpha 0.3 stage and the game became more and more fun. Coming soon we will post the first gameplay video. Meanwhile, here you have some new screen captures:
We was working on a fun casual game called “Patrick’s Rainbows” based on irish St Patrick myths. We still do not want to tell much about this game, but you can see some screens and you can guess the game is going about a little elf, golden coins, a pot and many rainbows. The game will be release for iOS, Android, Nintendo, OUYA and GameStick.
These screens are from alpha 0.1, soon we hope to show a trailer video.
We continue working hard with Hell – IX, we added a lot of features, like three camera modes; 3rd Person, First Person and a Classic Isometric (you asked us for and you got it 😉 ). well it is not really isometric because we do not want to lose the perspective view  but works fine.
On this new alpha version we added a lot of new things like the radar system to guide the player on the huge map about where are the objectives, enemies and stations. Â We implemented helicopter damages and death and we improved a bit the auto target system (we need to work a bit more on this). Â We implemented the strafe and orbital movement for copter, this last one it is automatic when a target it is selected.
But we have a lot of work to do still. for example the enemies are very silly and static, we need to make them smart and let them move, scape or chase helicopter even ambush the player.
We thank all your suggestions, we want to make a game for your enjoy. Now, let’s take a look to this new gameplay video
Our Steam / Greenlight project is going good, we reached more than 2000 likes in only 3 days. Â We listen to users and we change our original idea and the game is not longer a F2P for PC/MAC/Linux and consoles, now the game will be a full release for a price arround $10
However for iOS and Android the game will continue with F2P model.
You can help us from very little amout and win nice rewards even became part of the developing process.
Hell-IX (read it as roman numeral Hell “Nine”) is a Combat & Rescue game based on classic games like Tiger Heli, Air Rescue, Desert Strike and others. The concept is very simple, take off, search for marines, rescue them and return home meanwhile you’re fighting against the enemy troops.